Businesses

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Business Information

Businesses are player-made corporations involved in providing the many products and services available on the server. Businesses can do anything whether it is based on game mechanics or purely RP. Bars, restaurants, hospitals, personal security, drug sales or production, robot building, construction, etc. are all business possibilities that can be explored by players to maximize their profits. If people are willing to pay for it, it can be made into a business!

Businesses are player-made organizations involved in running the economy of Nexus City, whether based entirely on game mechanics or purely roleplay. Bars, restaurants, clinics, security, manufacturing and mining are some of the many opportunities available. Businesses are split into six general categories further divided into 12 specializations. All businesses are player-ran and controlled by player-owned stocks that represent individual control in corporations.

Creating a Business

If you are looking to create a business, click here for a guide.

Running a Business

Material Market

Material Market.png

Using the Market

Current Orders

Quick Orders.png

Make an Order

Make Order.png

Quick Buy

Quick Buy.png

Quick Sell

Quick Sell.png

Business Types and Specializations

These are the avaliable business types and their respective specializations available when making a business. Each comes with unique benefits and grow in abilities as they're leveled up. It is important to note that this list isn't a rigid list of what types of businesses are allowed, just the mechanical boundaries within which you can choose to operate.

Engineering

Level Description and Benefits Cost
[[File:|64px|link=t-comms]]
T-Comms Specialization
This specialization grants operation of three extra telecomms machines that can operate three frequencies each. It also allows for two shuttles and an extra EVA fabricator.

Limits

  • Shuttles: +2
  • Voidsuit Fabricators: +1
  • T-comm Machines: +3
bStarting Business
[[File:|64px|link=Realestate]]
Real-estate Specialization
With this specialization the engineering business gains another 400 tiles of area limit plus a consumer fabricator limit and two levels of consumer tech limit so that you can better furnish interiors.

Tech Levels

  • Consumer Tech: +2

Limits

  • Area Limit: +400 Tiles
  • Consumer Fabricator: +1
bStarting Business
[[File:|64px|link=Engineering1]]
Engineering Level 1
An engineering business has tools to develop areas of the station and construct shuttles plus the unique capacity to manage private radio communications. Engineering businesses can reserve larger spaces than other businesses and develop those into residential areas to be leased to individuals.

Tech Levels

  • Engineering Tech: 1
  • General Tech: 1

Limits

  • Shuttles: 1
  • Area Limit: 300 Tiles
  • General Fabricators: 2
  • Engineering Fabricators: 2
  • Voidsuit Fabricators: 1
  • T-comm Machines: 1
bStarting Business (500c)
[[File:|64px|link=Engineering2]]
Engineering Level 2

Tech Levels

  • Engineering Tech: 3
  • General Tech: 2

Limits

  • Shuttles: 1
  • Area Limit: 400 Tiles
  • General Fabricators: 3
  • Engineering Fabricators: 3
  • Voidsuit Fabricators: 1
  • T-comm Machines: 1
b1000c
[[File:|64px|link=Engineering3]]
Engineering Level 3

Tech Levels

  • Engineering Tech: 4
  • General Tech: 3

Limits

  • Shuttles: 2
  • Area Limit: 500 Tiles
  • General Fabricators: 4
  • Engineering Fabricators: 4
  • Voidsuit Fabricators: 2
  • T-comm Machines: 2
b3000c
[[File:|64px|link=Engineering4]]
Engineering Level 4

Tech Levels

  • Engineering Tech: 4
  • General Tech: 4
  • Medical Tech: 1
  • Consumer Tech: 1

Limits

  • Shuttles: 3
  • Area Limit: 600 Tiles
  • General Fabricators: 5
  • Engineering Fabricators: 5
  • Voidsuit Fabricators: 3
  • T-comm Machines: 3
  • Consumer Fabricators: 1
  • Medical Fabricators: 1
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Retail

Level Description and Benefits Cost
[[File:|64px|link=RetailCombat]]
Combat Specialization
The Combat specialization gives limits for a combat fabricator and an early combat tech limit which will increase as the business network expands. You can also maintain a shuttle, but you'll need to purchase the EVA equipment elsewhere.

Tech Levels

  • Combat Tech: +2

Limits

  • Shuttles: +1
  • Ammo Fabricators: +1
bStarting Business
[[File:|64px|link=RetailGrand]]
Grand Emporium Specialization
This specialization gives the business capacity for an engineering fabricator, an EVA fabricator, an engineering tech limit, plus 200 extra tiles for the area limit so that you can produce a grand emporium that sells all manner of things.

Tech Levels

  • Engineering Tech: +2

Limits

  • Area Limit: +200 Tiles
  • Engineering Fabricator: +1
  • Voidsuit Fabricator: +1
bStarting Business
[[File:|64px|link=Retail1]]
Retail Level 1
A retail business has exclusive production capacity so that they can sell clothing and furniture to individuals and organizations. With additional specialization they can branch out into combat equipment or engineering supplies, but they are reliant on the material market to supply their production.

Tech Levels

  • Consumer Tech: 2
  • General Tech: 1

Limits

  • Area Limit: 200 Tiles
  • General Fabricators: 2
  • Consumer Fabricators: 2
  • Auto-Tailor Standard: 1
  • Auto-Tailor Non-Standard: 1
  • Auto-Tailor Accessories: 1
bStarting Business (500c)
[[File:|64px|link=Retail2]]
Retail Level 2

Tech Levels

  • Consumer Tech: 3
  • General Tech: 2

Limits

  • Area Limit: 300 Tiles
  • General Fabricators: 3
  • Consumer Fabricators: 3
  • Auto-Tailor Standard: 2
  • Auto-Tailor Non-Standard: 2
  • Auto-Tailor Accessories: 2
b1000c
[[File:|64px|link=Retail3]]
Retail Level 3

Tech Levels

  • Consumer Tech: 4
  • General Tech: 3
  • Combat Tech: 1
  • Engineering Tech: 1

Limits

  • Shuttles: 1
  • Area Limit: 400 Tiles
  • General Fabricators: 3
  • Consumer Fabricators: 3
  • Auto-Tailor Standard: 2
  • Auto-Tailor Non-Standard: 2
  • Auto-Tailor Accessories: 2
  • Voidsuit Fabricator: 1
b3000c
[[File:|64px|link=Retail4]]
Retail Level 4

Tech Levels

  • Consumer Tech: 4
  • General Tech: 4
  • Combat Tech: 2
  • Engineering Tech: 2

Limits

  • Shuttles: 2
  • Area Limit: 500 Tiles
  • General Fabricators: 3
  • Consumer Fabricators: 3
  • Auto-Tailor Standard: 3
  • Auto-Tailor Non-Standard: 3
  • Auto-Tailor Accessories: 3
  • Voidsuit Fabricator: 2
  • Engineering Fabricator: 1
  • Ammo Fabricator: 1
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Medical

Level Description and Benefits Cost
[[File:|64px|link=MedicalPara]]
Paramedic Specialization
The Paramedic specialization allows the business to operate a voidsuit fabricator and two shuttles to retrieve clients from the dangerous sectors of the Nexus outer-space.

Limits

  • Shuttles: +2
  • Voidsuit Fabricators: +1
bStarting Business
[[File:|64px|link=MedicalPharma]]
Pharmacy Specialization
This specialization gives the business capacity for a service fabricator and two botany trays that can produce reagents that can be further refined into valuable and effective medicines. It also grants 200 extra tiles to the area limit so you can have larger medical facilities.

Limits

  • Area Limit: +200 Tiles
  • Service Fabricator: +1
  • Hydroponics Trays: +2
bStarting Business
[[File:|64px|link=Medical1]]
Medical Level 1
A medical firm has unique capacity to develop medications and implants. Programs can be used to register clients under your care and receive a weekly insurance payment from them, in exchange for tracking their health and responding to medical emergencies.

Tech Levels

  • Medical Tech: 2
  • General Tech: 1

Limits

  • Area Limit: 300 Tiles
  • General Fabricators: 2
  • Medical Fabricators: 2
bStarting Business (500c)
[[File:|64px|link=Medical2]]
Medical Level 2

Tech Levels

  • Medical Tech: 3
  • General Tech: 2

Limits

  • Area Limit: 400 Tiles
  • General Fabricators: 3
  • Medical Fabricators: 3
  • Voidsuit Fabricator: 1
b1000c
[[File:|64px|link=Medical3]]
Medical Level 3

Tech Levels

  • Medical Tech: 4
  • General Tech: 3

Limits

  • Shuttles: 1
  • Area Limit: 500 Tiles
  • General Fabricators: 3
  • Medical Fabricators: 3
  • Voidsuit Fabricator: 2
  • Service Fabricators: 1
  • Hydroponics Trays: 1
b3000c
[[File:|64px|link=Medical4]]
Medical Level 4

Tech Levels

  • Medical Tech: 4
  • General Tech: 4

Limits

  • Shuttles: 2
  • Area Limit: 600 Tiles
  • General Fabricators: 4
  • Medical Fabricators: 4
  • Voidsuit Fabricator: 3
  • Service Fabricators: 1
  • Hydroponics Trays: 3
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Service

Level Description and Benefits Cost
[[File:|64px|link=ServiceCulinary]]
Culinary Specialization
This specialization gives 200 extra tiles to the area limit, plus an engineering fabricator and tech level so that you can put together the perfect space for your customers.

Tech Levels

  • Engineering Tech: +1

Limits

  • Area Limit: +200 Tiles
  • Engineering Fabricators: +1
bStarting Business
[[File:|64px|link=ServiceFarm]]
Farming Specialization
Farming gives four additional botany trays and limits for two of the exclusive auto-tailor types, so you can process cloth into a finished product for selling. The extra botany trays can produce plants or reagents to be sold to all sorts of other businesses.

Limits

  • Hydroponics Trays: +4
  • Auto-Tailor Standard: +1
  • Auto-Tailor Accessories: +1
bStarting Business
[[File:|64px|link=Service1]]
Service Level 1
A service business has a fabricator that can produce culinary and botany equipment. A service business can serve food or drink and supply freshly grown plants for other organizations, a crucial source of cloth and biomass.

Tech Levels

  • Consumer Tech: 2
  • General Tech: 1

Limits

  • Area Limit: 200 Tiles
  • General Fabricators: 2
  • Service Fabricators: 2
  • Hydroponics Trays: 2
bStarting Business (400c)
[[File:|64px|link=Service2]]
Service Level 2

Tech Levels

  • Consumer Tech: 3
  • General Tech: 2

Limits

  • Area Limit: 300 Tiles
  • General Fabricators: 3
  • Service Fabricators: 3
  • Hydroponics Trays: 3
b750c
[[File:|64px|link=Service3]]
Service Level 3

Tech Levels

  • Consumer Tech: 4
  • General Tech: 3

Limits

  • Shuttles: 1
  • Area Limit: 400 Tiles
  • General Fabricators: 3
  • Service Fabricators: 3
  • Voidsuit Fabricators: 1
  • Hydroponics Trays: 3
b1600c
[[File:|64px|link=Service4]]
Service Level 4

Tech Levels

  • Consumer Tech: 4
  • General Tech: 4
  • Medical Tech: 1
  • Engineering Tech: 1

Limits

  • Shuttles: 2
  • Area Limit: 500 Tiles
  • General Fabricators: 3
  • Service Fabricators: 3
  • Voidsuit Fabricators: 2
  • Engineering Fabricators: 1
  • Hydroponics Trays: 4
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Mining

Level Description and Benefits Cost
[[File:|64px|link=MiningMonster]]
Monster Hunt Specialization
This specialization gives the business capacity for a medical fabricator and tech that can produce machines and equipment to keep employees alive while fighting the top tier of monsters. Travel to the outer reaches and dig for riches, let the monsters come to you.

Tech Levels

  • Medical Tech: +1

Limits

  • Area Limit: +200 Tiles
  • Medical Fabricators: +1
  • Hydroponics Trays: +2
bStarting Business
[[File:|64px|link=MiningMass]]
Mass Production Specialization
The Mass Production specialization allows operation of two extra drills, an extra shuttle, plus an engineering fabricator and a engineering tech limit. Take multiple teams to harvest materials from the manageable sectors of outer-space.

Tech Levels

  • Engineering Tech: +1

Limits

  • Shuttles: +1
  • Engineering Fabricator: +1
  • Mining Drills: +2
bStarting Business
[[File:|64px|link=Mining1]]
Mining Level 1
Mining companies send teams out into the hostile outer-space armed with picks, drills and a variety of other EVA equipment plus weapons and armor to defend themselves. The ores they recover can be processed and then sold on the Material Marketplace to other organizations for massive profits.

Tech Levels

  • Combat Tech: 2
  • General Tech: 1

Limits

  • Shuttles: 1
  • Area Limit: 200 Tiles
  • General Fabricators: 2
  • Ammo Fabricators: 2
  • Voidsuit Fabricator: 1
  • Mining Drills: 1
bStarting Business (500c)
[[File:|64px|link=Mining2]]
Mining Level 2

Tech Levels

  • Combat Tech: 3
  • General Tech: 2

Limits

  • Shuttles: 1
  • Area Limit: 300 Tiles
  • General Fabricators: 3
  • Ammo Fabricators: 3
  • Voidsuit Fabricator: 2
  • Mining Drills: 2
b1000c
[[File:|64px|link=Mining3]]
Mining Level 3

Tech Levels

  • Combat Tech: 4
  • General Tech: 3

Limits

  • Shuttles: 2
  • Area Limit: 400 Tiles
  • General Fabricators: 3
  • Ammo Fabricators: 3
  • Voidsuit Fabricator: 3
  • Mining Drills: 3
  • Hydroponics Trays: 1
b3000c
[[File:|64px|link=Mining4]]
Mining Level 4

Tech Levels

  • Combat Tech: 4
  • General Tech: 4

Limits

  • Shuttles: 3
  • Area Limit: 500 Tiles
  • General Fabricators: 3
  • Ammo Fabricators: 3
  • Voidsuit Fabricator: 3
  • Engineering Fabricator: 1
  • Medical Fabricator: 1
  • Mining Drills: 4
  • Hydroponics Trays: 2
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Media

Level Description and Benefits Cost
[[File:|64px|link=MediaJournal]]
Journalism Specialization
Specializing in Journalism gives capacity for an EVA fabricator and shuttle, plus a medical fabricator with basic medical tech limitation. Explore every corner of Nexus-space, but best to carry basic medical supplies.

Tech Levels

  • Medical Tech: +1

Limits

  • Shuttles: +1
  • Medical Fabricators: +1
  • Voidsuit Fabricators: +1
bStarting Business
[[File:|64px|link=MediaPub]]
Publishing Specialization
The Publishing specialization grants 200 extra tiles to the area limit and an engineering fabricator and tech limit. You can build a proper library and publishing house, or perhaps some other artistic facility.

Tech Levels

  • Engineering Tech: +1

Limits

  • Area Limit: +200
  • Engineering Fabricator: +1
bStarting Business
[[File:|64px|link=Media1]]
Media Level 1
Media companies have simple production and tech capacities but exclusive access to programs that can publish books and news articles for paid redistribution. It is also much less expensive than other types, making it a good choice for generic business.

Tech Levels

  • Consumer Tech: 1
  • General Tech: 1

Limits

  • Area Limit: 200 Tiles
  • General Fabricators: 2
  • Consumer Fabricator: 1
bStarting Business (350c)
[[File:|64px|link=Media2]]
Media Level 2

Tech Levels

  • Consumer Tech: 2
  • General Tech: 2

Limits

  • Area Limit: 300 Tiles
  • General Fabricators: 3
  • Consumer Fabricator: 2
b750c
[[File:|64px|link=Media3]]
Media Level 3

Tech Levels

  • Consumer Tech: 3
  • General Tech: 3

Limits

  • Area Limit: 300 Tiles
  • General Fabricators: 3
  • Consumer Fabricator: 2
b1600c
[[File:|64px|link=Media4]]
Media Level 4

Tech Levels

  • Consumer Tech: 4
  • General Tech: 4

Limits

  • Shuttles: 1
  • Area Limit: 400 Tiles
  • General Fabricators: 3
  • Consumer Fabricator: 2
b3500c